rememberPainterPaletteState
fun rememberPainterPaletteState(density: Density = LocalDensity.current, layoutDirection: LayoutDirection = LocalLayoutDirection.current, cacheSize: Int = DominantColorState.DEFAULT_CACHE_SIZE, coroutineContext: CoroutineContext = Dispatchers.Default, builder: Palette.Builder.() -> Unit = {}): PaletteState<Painter>
Wrapper around rememberPaletteState that uses PainterLoader to load the image.
Return
A PaletteState that will be remembered across composition.
Parameters
density
The Density used for drawing the Painter as ImageBitmap.
layoutDirection
The LayoutDirection used for drawing the Painter as ImageBitmap.
cacheSize
The maximum number of Palettes to cache. If 0, no caching will be done.
coroutineContext
The CoroutineContext to use for generating Palettes.
builder
A lambda that will be applied to the Palette.Builder to customize the generation of the Palette.